The OSI model, and any other network communication model, provides only a conceptual framework for communication between computers, but the model itself does not provide specific methods of communication. Actual communication is defined by various communication protocols. In the context of data communication, a protocol is a formal set of rules, conventions and data structure that governs how computers and other network devices exchange information over a network. In other words, a protocol is a standard procedure and format that two data communication devices must understand, accept and use to be able to talk to each other.
In modern protocol design, protocols are "layered" according to the OSI 7 layer model or a similar layered model. Layering is a design principle which divides the protocol design into a number of smaller parts, each part accomplishing a particular sub-task and interacting with the other parts of the protocol only in a small number of well-defined ways. Layering allows the parts of a protocol to be designed and tested without a combinatorial explosion of cases, keeping each design relatively simple. Layering also permits familiar protocols to be adapted to unusual circumstances.
The header and/or trailer at each layer reflect the structure of the protocol. Detailed rules and procedures of a protocol or protocol group are often defined by a lengthy document. For example, IETF uses RFCs (Request for Comments) to define protocols and updates to the protocols.
A wide variety of communication protocols exists. These protocols were defined by many different standard organizations throughout the world and by technology vendors over years of technology evolution and development. One of the most popular protocol suites is TCP/IP, which is the heart of Internetworking communications. The IP, the Internet Protocol, is responsible for exchanging information between routers so that the routers can select the proper path for network traffic, while TCP is responsible for ensuring the data packets are transmitted across the network reliably and error free. LAN and WAN protocols are also critical protocols in network communications. The LAN protocols suite is for the physical and data link layers of communications over various LAN media such as Ethernet wires and wireless radio waves. The WAN protocol suite is for the lowest three layers and defines communication over various wide-area media, such as fiber optic and copper cables.
Network communication has slowly evolved. Today's new technologies are based on the accumulation over years of technologies, which may be either still existing or obsolete. Because of this, the protocols which define the network communication are highly inter-related. Many protocols rely on others for operation. For example, many routing protocols use other network protocols to exchange information between routers.
In addition to standards for individual protocols in transmission, there are now also interface standards for different layers to talk to the ones above or below (usually operating system specific). For example: Winsock and Berkeley sockets between layers 4 and 5; NDIS and ODI between layers 2 and 3.
The protocols for data communication cover all areas as defined in the OSI model. However, the OSI model is only loosely defined. A protocol may perform the functions of one or more of the OSI layers, which introduces complexity to understanding protocols relevant to the OSI 7 layer model. In real-world protocols, there is some argument as to where the distinctions between layers are drawn; there is no one black and white answer.
To develop a complete technology that is useful for the industry, very often a group of protocols is required in the same layer or across many different layers. Different protocols often describe different aspects of a single communication; taken together, these form a protocol suite. For example, Voice over IP (VOIP), a group of protocols developed by many vendors and standard organizations, has many protocols across the 4 top layers in the OSI model.
Protocols can be implemented either in hardware or software or a mixture of both. Typically, the lower layers are implemented in hardware, with the higher layers being implemented in software.
Protocols could be grouped into suites (or families, or stacks) by their technical functions, or origin of the protocol introduction, or both. A protocol may belong to one or multiple protocol suites, depending on how you categorize it. For example, the Gigabit Ethernet protocol IEEE 802.3z is a LAN (Local Area Network) protocol and it can also be used in MAN (Metropolitan Area Network) communications.
Most recent protocols are designed by the IETF for Internetworking communications and by the IEEE for local area networking (LAN) and metropolitan area networking (MAN). The ITU-T contributes mostly to wide area networking (WAN) and telecommunications protocols. ISO has its own suite of protocols for internetworking communications, which is mainly deployed in European countries.

Network Protocol: Definition and Overview
Related Terms: Network Architecture, OSI Model
